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It doesn’t take long for good ideas in the games industry to permeate and sooner or later form the inspiration of a home made game.

In this case it’s the rather excellent Impossaball from 1987 that has proved the inspiration for the also rather excellent, and equally challenging, Bounce.

You control the bouncing ball and need to collect the white diamonds randomly placed around the screen without hitting any of the, also randomly placed, red squares.


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