|So this is Atari’s Pole Position on the Amstrad CPC. There’s not doubt this is the same basic game – you have a drivers eye view of a Grand Prix car and must race around a 3D race track.
Where this game seems better than the arcade it’s based upon is the lack of checkpoints. So you can at least complete a lap or two before the game ends.
However the CPC just doesn’t seem fast enough to pull off a game of this nature. You don’t get a great sense of speed. Okay it’s improved a little when you work out changing gears (important), but not enough to give a sense of racing. It’s just driving.
The other issue comes with your opponents and the verge. Hit either and the car just stops. Dead. Back to 1st gear and a slow start to get moving again. I get being slowed down, but coming to a complete stand still!?!
To win at this game you need to make a perfect lap without coming off the track or hitting any other car.